Got the need for speed? Rendering, denoising and physical lights are faster than ever in KeyShot Studio update
We’re excited to bring you customer-requested updates and upgrades in KeyShot Studio 2024.3, released today. Here’s what’s new.
Speed it up and save the details with progressive denoising
Now you can denoise images faster without overworking and blurring sensitive areas of an image. With progressive denoising, you can use denoise for all of your renderings, dramatically cutting down on render time. There’s no longer the need to debate if the denoise is worth the wait – progressive denoising provides a speedy solution you can rely on.
Stop ‘flickering’ with improved denoise animation rendering
Enjoy rendering high-quality, noise-free animations in significantly less time using denoising. KeyShot Studio 2024.3 features an upgraded denoise effect that is more consistent than previous versions and reduces flickering when used on animation frames.
Speed up physical light production by up to 50%
Get your renderings that use physical lights done faster. Physical lights are now faster than ever, freeing you up to use even more, resulting in a better and more realistic rendering produced in the same timespan. Additionally, working with scenes that require a lot of physical lights is now more responsive inside KeyShot Studio as the software continuously renders the realtime view.
Even better? These performance improvements apply to each light source individually, so the more physical lights used in the scene, the bigger the performance benefit.
Get faster importing and smaller file sizes with Rhino plugin update
Support for instanced geometry makes large Rhino scenes, once imported into KeyShot Studio, run much faster. This improvement also affects the file size of KeyShot scenes (.bip files) that feature geometry that was imported from Rhino. In scenes that make heavy use of instancing, a file size reduction of over 80% is possible. These significantly smaller scenes are faster to open, save and transfer.
Import models reliably with Fusion 360 plugin update
All geometry now transfers from Fusion 360 into KeyShot Studio, without any exceptions. The same benefit applies to the material and texture improvements, as well as the transformation and orientation fixes.
Export better with the Web Viewer
Exporting scenes from Studio to the Web Viewer is now 50-60% faster. Plus 2024.3 allows you to decide which parts in the scene should receive a high, medium or low resolution when exporting. Choose a general quality preset and then make selective changes in the resolution of individual parts. This provides more control over exports to the Web Viewer and put the focus on the product that you’d like to highlight in your scene, ensuring that valuable texture memory is not wasted on background or otherwise less important parts, and that the central parts receive the maximum amount of visual fidelity.
Plus more updates and upgrades available in KeyShot Studio 2024.3
- Usability improvements – The move tool has been fixed, allowing you to move, rotate or scale parts by specific amounts, or flip parts by applying a negative scale. The perspective widget is back in the ribbon and it is now possible to jump to the parent of a group or part, or to skip directly to the top level.
- New Mold-Tech materials – KeyShot Studio 2024.3 ships with ten new Mold-Tech materials. These are supplied directly by Standex (makers of Mold-Tech) so real-life accuracy is guaranteed.
- New library content – INTERPON® powder coating colors are provided by their makers, AkzoNobel, directly, providing reliable color matching. These are special colors, not in the traditional RGB but in the even more accurate CIELab format.